[quote=“BiaZeD, post:22, topic: 30166”]“Depuis près de dix ans, le marché des jeux vidéo a dépassé celui du cinéma, générant plus d’argent que le mastodonte populaire qu’est le septième art.” http://www.filmdeculte.com/coupdeprojo/jeuxvideoetcinema.php
"En 2001, le marché mondial des jeux en ligne a atteint 16,5 milliards de dollars, devançant les 16 milliards de revenus du cinéma. Quant au marché mondial global des jeux vidéo, il dépasse à présent les 50 milliards de dollars par an, dont plus de la moitié représente des dépenses immatérielles."
http://www.tregouet.org/edito.php3?id_article=212
et plein d’autres sources que j’ai la flème de linker.[/quote]
50 Md, ça me semble énorme :
[quote name=‘Douglas Lowenstein, president of the Entertainment Software Association 2005 State of the Industry’ date=‘May 2005’][b]How many of you have written at any time that the video game industry is bigger than Hollywood, or have heard someone in the industry make such a claim?
Let’s set the record straight once and for all: it is simply not true – yet.[/b]
It has never been true. Yes, when you add video game hardware sales and software sales together, you come up with a figure which exceeds the total box office take of the film industry. But including hardware sales in the figure skews the comparison. Why not include the sales of DVD players? And even if you think it is valid to include console, handheld and related hardware sales in the calculation, it fails to account for the streams of additional revenue produced by Hollywood, from DVD and VCR rental and sales to syndication of films for broadcast and cable TV. In truth, the worldwide film industry stands at about $45 billion and the worldwide video game industry checks in at around $28 billion.
Nonetheless, the software sales to box office comparison is not without its benefits. It does dramatize for the uninitiated how big the video game industry has become. Furthermore, with mobile and online game revenue growing, and with console games on the verge of another sharp uptick, retail game software sales may, in fact, surpass movie box office in the near future. But it hasn’t happened yet.
Before I leave industry comparisons, it should be noted that the game industry is, in fact, poised to surge past the music industry in terms of global revenue. Price Waterhouse Coopers reported last year that video games will eclipse music as the second most popular form of entertainment by 2008, with worldwide consumer spending on video games hitting $55 billion compared to $33 billion for recorded music.
Now, $28 billion in global revenue isn’t too shabby for a 30 year old industry, and the outlook for continued growth is extremely rosy, especially if piracy can be cracked, thus opening huge new markets like China, Russia, and South America.[/quote]