# L'actualité des jeux vidéo

**URL:** <https://forum.geekzone.fr/t/lactualite-des-jeux-video/68307>\
**Category:** Gaming\
**Created:** [Décembre 10, 2021, 1:19 UTC](https://forum.geekzone.fr/t/lactualite-des-jeux-video/68307 "2021-12-10T13:19:12Z")\
**Posts on this page:** 1\
**Showing post:** 938

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**Author:** ![Cafeine](https://forum.geekzone.fr/user_avatar/forum.geekzone.fr/cafeine/32/124533_2.png) [@Cafeine](https://forum.geekzone.fr/u/Cafeine)\
**Post date:** [Février 8, 2024, 12:11 UTC](https://forum.geekzone.fr/t/lactualite-des-jeux-video/68307/938 "2024-02-08T00:11:01Z")

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Perso ces démos steam ça me prouve surtout qu’il va falloir un gros crash du JV là. C’est plus possible. 500 copies de métroidvania / vampire survivor, etc. pour 1 trucs qui contient vaguement une idée potable nouvelle… L’indé recycle plus qu’une usine de retraitement des eaux, et ça noie au passage toute la prod un peu fraîche. 😕

Alors qu’on peut faire du neuf avec le recyclage hein, mais faut être bon…

> **[lateral thinking with withered technology](https://newsletter.bijanstephen.blog/lateral-thinking-with-withered-technology/)**
>
> I've been thinking about Gunpei Yokoi a lot lately. Before his tragic death in 1997, Yokoi was a game designer at Nintendo — one of the first, in fact. For them, he created the Game & Watch, the Virtual Boy, and the original Game Boy; over in...

> _All of the designers of the original Super Mario Bros. on the original Nintendo Entertainment System are credited designers on Super Mario Bros. Wonder._

> Let me repeat that: the people who created the first _Super Mario Bros._ game [are still at Nintendo _38 years later_](https://www.gamesradar.com/5-people-made-the-original-super-mario-bros-all-of-them-were-still-at-nintendo-to-ship-wonder-38-years-later/?ref=newsletter.bijanstephen.blog). That kind of tenure is almost unheard of. And — not to undercut the contributions of the many other talented people who helped bring the game to life — it shows in how good the game actually is. Tenure helps. Because — and I think this is crucial — you need to feel safe to innovate. To do the lateral thinking in the first place, you know?

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