Enfin il sort, il fait 135 Mo, et il est plein de bonnes choses.
Voici les extraits que j’ai rentenus
Nouvelle map
Defense of Con Thien is a head to head battle across the DMZ separating North and South Vietnam
Nouveaux véhicules
OH-6 Loach is a scout helicopter used by the USMarines. It’s fast and agile,
armed with chain guns and can be used to spot for artillery strikes.
-Ka-25 ‘Hormone’ is an attack helicopter used by the NVA. It carries chain
guns and heat seeking missiles, and also benefits from the addition of
radar in the nose.
-Stationary M60 emplacements with infinite ammo
Nouvelles Features d’interface
-MapVote/KickVote/Buddy GUI from BF1942 1.6 has been integrated into BFV 1.1
-Pixel added to the middle of the crosshair.
Equilibrage du Gameplay
-Flight Ceiling added to helicopters.
-MUTT tow rocket changed to a heat seeker. Reload time increased, ammo count decreased
-M60 damage vs. helicopters increased.
-LAW and RPG damage vs. helicopters significantly increased.
-Kit speeds adjusted so Scouts are fastest, Heavy Assault slowest.
-Falling damage when going down stairs reduced.
Bug Fix
-Multiple VO messages at connection time fixed.
-Selecting the current weapon from the weapon menu will close the menu.
-Free camera prediction moved to client side to give smoother control.
-Removed splash physics from friendly explosions when Friendly Fire is off
-AI shooting teammates has been lessened.
-AI visibility is now properly blocked by overgrowth/undergrowth
Voilà il y a encore d’autres trucs, j’ai juste mis la liste de ce que je trouve extra dans les changements. Le reste de là liste est visible ici http://www.eagames.com/official/battlefiel…unity_update_15
Et le patch est téléchargeable ici ftp://largedownloads.ea.com/pub/patches/b...tch_v1.1.14.exe