Création d'un team Battlefield 2

J’ai vu hier un gars remporté le plus gros score que j’ai jamais vu : 251 points et sans être commandant.!

Sur cette même partie, j’ai eu mon plus gros score de tout les temps avec 131 points.

En fait, c’était abusé car nous étions en blackhawk rempli à ras bord, deux ingénieurs, deux médecins et un très bon pilote d’hélico.
Le blackhawk est méchamment abusé en termes de puissance… Mais il y avait du bon en face aussi donc tous les poins que nous prenions étaient repris par la suite donc on a fait que tourner.
On a été descendu qu’une fois sur le round.

C’est ce que je disais sur le sujet « special forces » : nerf blackhawk ! Les gens en arrivent au teamkill :stuck_out_tongue: pour l’avoir (en se faisant tuer 5 fois pour ejecter le gars, ou en le tuant une fois pour l’avoir toute la partie, donc les quelques points négatifs au score sont vite renfloués). Le camp adverse s’arrange aussi pour venir le piquer :stuck_out_tongue:

patch ? :stuck_out_tongue:

Je vous colle juste un petit lien pour vous montrer que l’on peut s’amuser à BF2 :
2 Vidéos

Ca m’a bien fait marrer, surtout la reprise des Monthy Pytthon si je ne m’abuse. :stuck_out_tongue:

Oui oui, “Mine”, saytrebien. “L’autre” video dans le .rar, c’est plutot de la pub pour leur forum hein :P.

slt tt le monde

Je suis tres interesse pour jouer a battelfield 2 en reseau avec vous est ce qu’il est encore possible de vous rejoindre? Je suis diponible assez souvent.

Par contre comme je n’ai quasiment jamais joue en reseau j’espere que vous m’aiderez a configurer ce qui est necessaire.

Merci d’avance

[quote name=‹ Archangel › date=’ 27 Sep 2005, 18:01’]slt tt le monde

Je suis tres interesse pour jouer a battelfield 2 en reseau avec vous est ce qu’il est encore possible de vous rejoindre? Je suis diponible assez souvent.

Par contre comme je n’ai quasiment jamais joue en reseau j’espere que vous m’aiderez a configurer ce qui est necessaire.

Merci d’avance
[right][post=« 402035 »]<{POST_SNAPBACK}>[/post][/right][/quote]

On est ni ouvert, ni fermé … parce qu’il n’y a rien a ouvrir ou a fermer :stuck_out_tongue:
On tente juste de se retrouver parfois, pas souvent, c’est pas evident, mais bon, ca arrive.

Je pense que tu es bien evidement le bien venu, et si tu as des questions, n’hésite pas, il n’y a rien de compliqué tu verras.

Merci pour la reponse

mais ca commence mal lorsque je tente de m’enregistrer pour jouer en ligne apres avoir trouve un pseudo non pris( c pas facile ca) je suis brusquement ramener sur xp sans aucun message.

Avant de desinstaller le jeu il y a quelque temps j’avais reussi a resoudre ce probleme mais j’ai oublier comment.
J’ai par contre appliquer la methode de Cortes concernant le probleme du patch 1.02.

Si une personne se souvient de ce qu’il faut faire je la remercie d’avance pour son aide.

En reesayant j’ai l’impression que ca me le fait lorsque je trouve un nick de libre

Slt

alors apparament ca a la’air de marcher j’ai pu jouer plus de 2 heures sur un serveur sans deconnections(j’ai eu au debut un retour brusque sur windows).

Je voudrais savoir maintenant comment ca se passe au niveau de l’organisation des parties.

[quote name=‹ 100or › date=’ 27 Sep 2005, 16:50’]Je vous colle juste un petit lien pour vous montrer que l’on peut s’amuser à BF2 :
2 Vidéos

Ca m’a bien fait marrer, surtout la reprise des Monthy Pytthon si je ne m’abuse.  :stuck_out_tongue:
[right][post=« 402013 »]<{POST_SNAPBACK}>[/post][/right][/quote]

zut grillaid sur ce coup là.

en voici une autre plus réaliste.

[quote name=‘Archangel’ date=’ 28 Sep 2005, 00:00’]Je voudrais savoir maintenant comment ca se passe au niveau de l’organisation des parties.
[right][post=“402142”]<{POST_SNAPBACK}>[/post][/right][/quote]
Si tu veux parler des parties entre cafzoniens, comme l’a dit Hazadess on n’organise pas. On se voit sur XFire (pseudos de chacun donnés tout au long du thread) et on essaie de se connecter au même serveur que le pote en question.
Ca marche pas trop mal, on se retrouve parfois à 4 ou 5, ce qui permet de faire des jolies petites actions en escouade.

Petite note aux autres joueurs: j’ai pas joué ce week-end parceque j’ai fait une rechute depuis deux semaines dans WoW; mais autant la première fois je me suis amusé, autant ce week-end je me suis fait chier comme un rat mort (malgré toute le bonne volonté des deux personnes qui ont donné beaucoup de temps pour m’aider). Je pense même suspendre l’abonnement, donc faire du BF2 à temps plein. Et améliorer mes skills de pilote d’avion (100or, on refait top gun quand tu veux :P).

Et hop, la patch 1.03 est là

Lien Officiel EA

File Mirror

Un lien assez rapide aux derniere nouvelles

Tiscali NL

Le patch note en spoiles, pour eviter d’avoir un post de 2km de long ^^

========================================================================
Patch v1.03

NEW FEATURES

  • Wake Island Map

Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.

  • Server Favorites / History

There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.

  • Added a button to the other multiplayer tabs that adds the
    currently highlighted server to your favorites list.
  • Added buttons in the in-game server info menu (press TAB to
    access) that will add or remove the server you are currently
    playing on to / from your favorites list.
  • Account Login Welcome Screen

After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.

  • Stat Compare

By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.

You can also load a player’s stats by double-clicking on their
name in any leaderboard.

  • Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.

  • This prefix does not change your account name or statistic
    information (e.g. the prefix does not appear next to your name
    on the leaderboards).
  • You can change this prefix at any time at the account login
    menu.
  • Server Reserved Slots

You can define a list of player nicknames that will act as a
"reservation list" for your server.

  • The list is located in mods\bf2\settings\ReservedSlots.con
  • You can add player names to the list by editing the file and
    adding the following text for each player :

reservedSlots.addNick

where is the player’s registered account name,
not including a nickname prefix (see above).

  • You can define the number of slots to set aside for reserved
    players in the dedicated server launcher, or with the setting
    sv.numReservedSlots in your serverSettings.con file.
  • The number of players on the list and the number of reserved
    slots does not necessarily have to be the same.
  • Mod Support

There are several new changes that improve support for mods.

  • When connecting to a server that is running a mod that you have
    installed but not activated, it will be automatically activated
    and you will load into the server.
  • Added a filter on the server browser for servers running the
    currently activated mod.
  • Fixed dedicated server launcher to properly handle launching mods.
  • Improved support for mods sharing archives with bf2
  • Improvements to in-game HUD / Map
  • The viewable area of the spawn menu / commander map is now scaled
    based on the out-of-bounds area so that only the playable area
    takes up the majority of viewable map space.
  • The names of CPs are now displayed on the spawn menu / commander
    map and minimap
  • The minimap zoom level now changes dynamically depending on the
    type of vehicle you are in. If you zoom in or out manually, that
    zoom level is remembered for that vehicle type next time you use
    it.
  • The names of players in your vehicle are displayed in the HUD
    when someone enters the vehicle or switches positions.
  • There is a new element in vehicle HUDs that displays the reload
    time for countermeasures (smoke and flares).
  • Flags for each team are now displayed below their ticket count
    on the minimap to make it easier to tell what team you are assigned to.

GAMEPLAY CHANGES

  • Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.
  • Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.
  • Commanders no longer accrue a TK when artillery hits
    teammates.
  • The commander’s supply drop now has an icon on the minimap and a 3D-
    map icon in the world.
  • Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.
  • The wrench repair rate on helicopters has been decreased.
  • You now receive 1 support point for destroying an enemy commander’s
    artillery, UAV or Radar station.
  • If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.
  • Singleplayer enemies use the knife more effectively.
  • New engine sounds for the T98 tank.
  • New engine sounds for the China/MEC light jeep.
  • New cannon sounds on APCs.

BUG FIXES

  • Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.
  • Fixed a physics issue that can cause you to be stuck when falling into
    shallow water
  • Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle
  • Fixed some objects that caused vehicles to take massive collision damage
  • Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.
  • When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.
  • Added turret movement sounds to several vehicles.
  • Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.
  • Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.
  • Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.
  • Added setting for interfaceIP to the server launcher
  • Changed automatic TK banning to ban by cd-key instead of IP address
  • Improved the stability of secondary position turrets to reduce jerkiness
    during movement.
  • Fixed spawning on squad leaders to prevent players from spawning where
    they should not.
  • Fixed issue with auto team balance not sending new players to the team
    with less players.
  • Set T90 top hatch armor to “Front Armor”.
  • Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.
  • Adjusted wheeled vehicle engines on hills to improve climbing.
  • Changed the Commo-rose behavior so that player does not leave crouch
    when using it.
  • Passwords entered to join password protected servers are now cleared
    after use.
  • Improved PLAY NOW functionality.
  • Fixed some memory usage issues in the front end.
  • Fixed an issue allowing color changes in player name text.
  • When you click on a server in the server browser, the information
    from that server is updated to be more accurate.
  • Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.
  • Improved the behavior of AA missiles when locked on an enemy.
  • Fixed an issue where parachuting soldiers could not be healed.
  • Added the server port to the SERVER INFO tab.
  • Removed the SERVER INFO tab when playing singleplayer
  • Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.
  • Added new soldier artwork in BFHQ
  • Added name of video director to credits

Cool on va pouvoir rajouter [caf] devant nos noms!

[quote]Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.[/quote]
Fini les ballades interminables en BlackHawk où on marque des points en regardant le paysage. Mais il ne disent pas qui va être celui qui va gagner les points (le pilote? un gars au hasard?).

[quote]You now receive 1 support point for destroying an enemy commander’s
artillery, UAV or Radar station.[/quote]
Enfin!

[quote name=‹ Hazadess › date=’ 4 Oct 2005, 16:56’]Le patch note en spoiles, pour eviter d’avoir un post de 2km de long ^^

========================================================================
Patch v1.03

NEW FEATURES

  • Wake Island Map

Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.

  • Server Favorites / History

There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.

  • Added a button to the other multiplayer tabs that adds the
    currently highlighted server to your favorites list.
  • Added buttons in the in-game server info menu (press TAB to
    access) that will add or remove the server you are currently
    playing on to / from your favorites list.
  • Account Login Welcome Screen

After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.

  • Stat Compare

By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.

You can also load a player’s stats by double-clicking on their
name in any leaderboard.

  • Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.

  • This prefix does not change your account name or statistic
    information (e.g. the prefix does not appear next to your name
    on the leaderboards).
  • You can change this prefix at any time at the account login
    menu.
  • Server Reserved Slots

You can define a list of player nicknames that will act as a
« reservation list » for your server.

  • The list is located in mods\bf2\settings\ReservedSlots.con
  • You can add player names to the list by editing the file and
    adding the following text for each player :

reservedSlots.addNick

where is the player’s registered account name,
not including a nickname prefix (see above).

  • You can define the number of slots to set aside for reserved
    players in the dedicated server launcher, or with the setting
    sv.numReservedSlots in your serverSettings.con file.
  • The number of players on the list and the number of reserved
    slots does not necessarily have to be the same.
  • Mod Support

There are several new changes that improve support for mods.

  • When connecting to a server that is running a mod that you have
    installed but not activated, it will be automatically activated
    and you will load into the server.
  • Added a filter on the server browser for servers running the
    currently activated mod.
  • Fixed dedicated server launcher to properly handle launching mods.
  • Improved support for mods sharing archives with bf2
  • Improvements to in-game HUD / Map
  • The viewable area of the spawn menu / commander map is now scaled
    based on the out-of-bounds area so that only the playable area
    takes up the majority of viewable map space.
  • The names of CPs are now displayed on the spawn menu / commander
    map and minimap
  • The minimap zoom level now changes dynamically depending on the
    type of vehicle you are in. If you zoom in or out manually, that
    zoom level is remembered for that vehicle type next time you use
    it.
  • The names of players in your vehicle are displayed in the HUD
    when someone enters the vehicle or switches positions.
  • There is a new element in vehicle HUDs that displays the reload
    time for countermeasures (smoke and flares).
  • Flags for each team are now displayed below their ticket count
    on the minimap to make it easier to tell what team you are assigned to.
    GAMEPLAY CHANGES
  • Many criteria for ranks and awards have changed. If you are immediately
    eligible for a new promotion, unlock, badge, award, or ribbon, it will
    be awarded the next time you receive points on a ranked server.

  • Only 1 player in a vehicle will get credit for or speed up capturing
    a flag at a CP. The other passengers must exit the vehicle to increase
    the speed of capture or receive capture score.

  • Commanders no longer accrue a TK when artillery hits
    teammates.

  • The commander’s supply drop now has an icon on the minimap and a 3D-
    map icon in the world.

  • Auto team balance no longer moves players to the other team if they
    are a team commander or a squad leader.

  • The wrench repair rate on helicopters has been decreased.

  • You now receive 1 support point for destroying an enemy commander’s
    artillery, UAV or Radar station.

  • If you have received a point for healing, repairing, or resupplying
    a teammate, you will not receive another point from them for the same
    action for a set period of time.

  • Singleplayer enemies use the knife more effectively.

  • New engine sounds for the T98 tank.

  • New engine sounds for the China/MEC light jeep.

  • New cannon sounds on APCs.
    BUG FIXES

  • Fixed physics of vehicles against soldiers so that soldiers are not
    killed so easily by moving vehicles.

  • Fixed a physics issue that can cause you to be stuck when falling into
    shallow water

  • Fixed an issue with soldier armor when spawning on a squad leader in a
    vehicle

  • Fixed some objects that caused vehicles to take massive collision damage

  • Fixed erroneous message stating that you punished a TK when auto-
    punish is OFF on the server.

  • When a vehicle explodes due to external forces, the driver is no longer
    mis-credited for the kills.

  • Added turret movement sounds to several vehicles.

  • Fixed an issue that caused crosshairs to stay on the screen when
    switching camera views.

  • Fixed an issue that caused the time limit status of the server not to be
    sent to clients when it is changed by the server.

  • Fixed server setting sv.allowExternalViews. Setting this to 0 will
    disallow external views.

  • Added setting for interfaceIP to the server launcher

  • Changed automatic TK banning to ban by cd-key instead of IP address

  • Improved the stability of secondary position turrets to reduce jerkiness
    during movement.

  • Fixed spawning on squad leaders to prevent players from spawning where
    they should not.

  • Fixed issue with auto team balance not sending new players to the team
    with less players.

  • Set T90 top hatch armor to « Front Armor ».

  • Set some wheels on jets and helpcopters to stronger armor to prevent
    them from being destroyed instantly by AT missiles.

  • Adjusted wheeled vehicle engines on hills to improve climbing.

  • Changed the Commo-rose behavior so that player does not leave crouch
    when using it.

  • Passwords entered to join password protected servers are now cleared
    after use.

  • Improved PLAY NOW functionality.

  • Fixed some memory usage issues in the front end.

  • Fixed an issue allowing color changes in player name text.

  • When you click on a server in the server browser, the information
    from that server is updated to be more accurate.

  • Fixed a crash in the Ranked Linux server when communication with stats
    back-end ceased.

  • Improved the behavior of AA missiles when locked on an enemy.

  • Fixed an issue where parachuting soldiers could not be healed.

  • Added the server port to the SERVER INFO tab.

  • Removed the SERVER INFO tab when playing singleplayer

  • Fixed an issue causing some soldier & vehicle control keys to be used
    for in-game menus.

  • Added new soldier artwork in BFHQ

  • Added name of video director to credits

[right][post=« 404352 »]<{POST_SNAPBACK}>[/post][/right][/quote]

En esperant que la liste des nouveaux bugs soit moins longue…
(je sors… sisi… en plus maintenant va falloir sortir pour avoir des points de capture alors je m’entraine :stuck_out_tongue: )

[quote]- Nickname Prefix

You can add a 6-character prefix (such as a clan tag) to your account nickname which will be displayed in-game next to your nametag in the score menu, in game messages, and above your player in the game world.

  • This prefix does not change your account name or statistic information (e.g. the prefix does not appear next to your name on the leaderboards).
  • You can change this prefix at any time at the account login menu.[/quote]

un p’tit préfixe [Cafz] ou qq chose du genre pour nos prochaines parties ??

Hop j’ai installé Xfire également

Pseudo ingame : [CAF] Le_Jedi_Fou (j’ai rajouté le tag [CAF] depuis le patch 1.03)
Pseudo xfire : lejedifou

Bien, je m’y suis mis également.

J’avais laché un peu bf2 mais j’y reviens en ce moment.

IG: [CAF]Ekik
Xfire : ekilik

Faut que je trouve un peu temps pour rejouer avec vous. :stuck_out_tongue:

Un petit message pour vous dire que les [KW] Knightwolf ont leur serveur.

C’est ici ( Multiplay.co.uk ::fr::[KW]La TANIERE ) :stuck_out_tongue:

chouette, on va tenter de l’ajouter à bf2 :

  1. lancer le jeu

  2. valider l’authentification

  3. menu multijoueur / internet

  4. entrer l’ip et le port à la main (joie)

  5. lancer le serveur

  6. rentrer dans le jeu puis déconnecter.

:stuck_out_tongue:

BRAVO EA qui gère PAS le copier-coller ! :stuck_out_tongue:

[quote=« zOU, post:198, topic: 24330 »]Un petit message pour vous dire que les [KW] Knightwolf ont leur serveur.

C’est ici ( Multiplay.co.uk ::fr::[KW]La TANIERE ) :P[/quote]

Les KW font partie de la cafzone ? Peut on les rejoindre ?